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Quirlicorn Factions/Herds/Ect. - Master Thread

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Bay-Blade Offline

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#1
This thread is for posting about any Quirlicorn Herds, Factions, and the like for others to be apart of!
Please post any relevant information for the group that others need to know before they commit/add it to their quirlicorn's background. 
If you have a page for specific information on this group, we highly suggest that you link it as well.

You're welcome to use the following form for posting:
Name: State the name that the group call themselves
Status: Say what the status is for others (ie Open for any new people, no need to ask)
Background: Give any type of background on this group. Do they worship a certain diety? Did they come together to avoid hardships? Ect.
Roles: List the types of roles and the importance they play, if any (ie Healer - Treats others wounds)
Other Important Information: Anything else that you would like others to know


Please do not discuss certain factions here to keep the thread clean. If one interests you or you have further questions, please Private Message the member. 

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Bay-Blade Offline

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#2
Name: Order of Keir
}-- Members will call themselves a Follower of Keir
Status: Open - Anyone is welcome to add it into their background, no permission needed
Background: This is a collection of quirls who are "devout followers of Keir". They believe in showing their support and belief to Keir in various ways. Some like to build things out of bones and blood to talk to/pray to keir. They believe the dark/swamp magic shows Keir's true colors and that luring and torturing victims are ways to appeal to him. It is a varying spectrum of believers. The followers of Keir can range from the casual (which for Keir would be just placing gifts at known alters or 'holy' spaces within the swamp) to extreme (bOw BeFoRe HiS mIgHtY sHaDoW - super unpredictable, usually prone to killing non-believers, or those who speak ill, and often killing 'offerings' for Keir as fresh tribute). It isn't really an organized group. They usually are alone if rarely have groups of quirls upholding the ideals.
Roles: None, these are loners and tend to do their own thing. If they come across another follower, they tend to treat them with some form of respect.
Other Important Information: Many Followers of Keir will dress up in black robes to match their God's black coat. Many will also decorate their body with the remains of their victims or pieces of the swamp.

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Asoraam-Feire Away

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#3
Name: Miss stinky's gardening club
Status: Open for new pees, no need to ask.
Background: CLoria wanted to be able to meet new quirls and talk about plants. Jagmeet's considered a primary diety for this group due to the general love of nature. Bringing your plants to gardening club is highly discourage unless you have a magic to counteract any plague's stink aura.
Roles: There's not any official roles.
Other Important Information: Cloria may be the founder, but the spirit of the club is to hang out and have fun. This is not a location-locked faction, since it meetings will rotate between regions.

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I will add more as come up with them.

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Aedrielle Offline

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#4
Name: Queendom of Espeor 
Quirls involved may refer to themselves in many ways, either by roles (ie Guard of Espeor, Lady/Lord of Espeor) or simply as an Espeor Citizen 
Status: Citizenship is always open, higher roles require PM
Background: Khaalida, the Queen of Espeor recently acquired her land and is looking to build the first steps of her fledgling queendom. While she expands her queendom, she is looking for loyal Quirlicorns to help her along the way. All Deity worship is welcome in her Mountain Region home, but Aberfa, Deity of the Mountain region and of Psychic Magics, is revered most highly. Khaalida is looking to fill several roles, as well  as give all Quirlicorns a safe place to live and work as they please. 
Roles: 
Citizen - Any Quirlicorn Who Wishes to Join. May have many professions as they please (ie shopkeeper, tavern owner, etcetera) 
Court Physician - A Quirlicorn gifted in the healing arts (by PM)
Lords/Ladies - Upper Class Quirlicorns, part of the Queens Court. Help with the minor disputes and concerns of the people. (By PM)
Dukes/Duchesses - As Khaalida's queendom grows, she will need those willing to help look over her various pieces of land. While a Duke/Duchess won't own the land, they will have responsibility of looking over it and bringing any concerns to Khaalida's attention (IE any natural disasters/curses). (By PM)
Knights/Guards - The Protectors of the Land, responsible for keeping the land safe. (By PM or Promotion) 
The Council - Khaalida is looking for wise elder mares to help her learn and guide her in her journey. (By PM) 
All Positions are also available via promotion (ie a Citizen gains recognition by the Queen and can be promoted in various ways). The hierarchy goes (from top to bottom) - Queen (Khaalida); Council; Duke/Duchess; Lord/Lady;  Knight/Guard; Citizen. Physicians are considered at the same level as the Council. Additional Positions may open as her Queendom grows. 
Other Important Information: There will be Roleplay involved if anyone wishes to join! As some positions fill a RP based around Espeor will open, and as the land grows and develops Quirlicorns have an opportunity to gain their own spots in Espeor's lore. Any Quirlicorn involved will have the opportunity to list themselves as a Citizen of Espeor/ by their rank as well. All are welcome to join and/or apply for higher spots! There is technically no real responsibility involved beyond the optional RP, though I would prefer the higher ranked characters at least have a small part in the roleplay for lores sake.


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Bay-Blade Offline

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#5
Name: Nameless Ranch
Status: Semi-Open - Please contact me if you are interested in one of your quirls being apart of this ranch!
Background: Founded by 464 My Savior, My Hero aka Justin in a little plot of land in the Desert. Made for quirlicorns that just want to live out their day on a ranch, or for some that want to earn a living doing some work. This ranch raises cattle to feed the various creatures that have their carnivorous needs. As well as cattle, corn and wheat are alternated each growing season. 
Roles:
Cattle Handler - Tasked with taking care of all the cattle's needs(automatically a Cattle Mover)/Need to be hardy and handle the rough landscape
Cattle Mover - Tasked with helping move the cattle to whatever grounds they needs to be on/Need to have lots of stamina and quick reaction time
Cook - Tasked with making meals for the staff as well as forcing others to eat/Needs to be stubborn
Crop Manager - Tasked with helping take care of the crops and make sure their needs are taken care of/Needs to be observant and follow directions well
Doctor - Tasked with taking care of any of the medical needs of staff and cows/Needs to be observant and willing to hear feedback
Overseer - Tasked with watching other workers making sure they are doing their job correctly/Needs to be observant 
Protector of Grounds - Tasked with keeping trouble-makers out and product in/Needs to be quick and strong
Repairman - Tasked with taking on any repairs the Ranch requires/Needs to be good at repairing and willing to do it any needed repairs
Other Important Information: Currently this Ranch has no name, but maybe as time will go on it will receive one // Quirlicorns may come and go, no one is expected to live out their life here // No one is expected to tell their life story

[Image: 58398778_L6HfA1CZYvTY7XY.png]

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