Entering with Quirlicorn: 1942 Sonnet
Magic unlocked:
Desert Minor
Pyrokinesis, Hydrokinesis, Musical Inclination, Invisibility, Healing, Telepathy, Thermokinesis, Shapeshifting, Telekinesis
Regional Transformation, Golden Goose, Gem Growth, Chaos Golem
Other tidbits:
He... has a lot of magic. Born with a ton of magic, gained more magic at a young age.... Good at using an insane amount of magic, not particularly the best at keeping it under control. Likes to overwhelm his joust opponents with the shear amount of magic he can use. His preferred strategy is just to use a ton of magic right from the start, and also add in the shock factor of combining water and fire. He's very competitive; loves showing off his magic. Note that he does not use his telepathy whatsoever, except with his twin sister Minuet.
Has a griffin he calls "Dummy", or any variation of that. (i.e. DumDum, Birdbrain, Stupidity, Ball of Fluff, Fluffball, Chicken, etc.) [image]
Magic unlocked:
Desert Minor
Pyrokinesis, Hydrokinesis, Musical Inclination, Invisibility, Healing, Telepathy, Thermokinesis, Shapeshifting, Telekinesis
Regional Transformation, Golden Goose, Gem Growth, Chaos Golem
Other tidbits:
He... has a lot of magic. Born with a ton of magic, gained more magic at a young age.... Good at using an insane amount of magic, not particularly the best at keeping it under control. Likes to overwhelm his joust opponents with the shear amount of magic he can use. His preferred strategy is just to use a ton of magic right from the start, and also add in the shock factor of combining water and fire. He's very competitive; loves showing off his magic. Note that he does not use his telepathy whatsoever, except with his twin sister Minuet.
Has a griffin he calls "Dummy", or any variation of that. (i.e. DumDum, Birdbrain, Stupidity, Ball of Fluff, Fluffball, Chicken, etc.) [image]